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Advance Program - Tutorial
7. Card Games for Participatory Analysis and Design: Variations
Sunday, 08:30 - 17:00
Instructors
Michael J. Muller, Lotus Development Corporation, USA
Daniel Lafrenière, GESPRO Technologies, Canada
Tom Dayton, Sun Microsystems, USA
Benefits
You will learn three proven card-based techniques for participatory analysis and design: CARD, CUTA and TOD. Benefits are both tangible (improved task analyses, high-level designs, object-oriented designs) and intangible (enhanced collaboration and shared vision, analysis, and design). This dynamic and action-oriented tutorial provides hands-on experience.
Origins
This tutorial was taught at CHI 99 and UPA 98.
Features
- Learn how to conduct participatory sessions facilitating collaborative problem-solving with diverse teams
- Develop hands-on competence with three techniques
- Learn how to adapt the practices to meet one's own needs
- Understand the diversity of participatory practices
Audience
Intermediate level, for people with some experience in usability work or software lifecycles.
Presentation
Exercises (three hours of practical work), participatory discussions, and lectures.
Instructors
Michael Muller is an internationally-recognized expert in participatory design, currently a research scientist at Lotus Development Corporation (USA). Daniel Lafrenière is a usability consultant at GESPRO Technologies (Canada), with extensive contract work in software systems, and a book on HCI. Tom Dayton has invented participatory methods, and is a Senior Usability Engineer in Sun Microsystems (USA).
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